FOR IMMEDIATE RELEASE
LONDON, UK, NOVEMBER 28th 2012
DangleSmash tries to make an impact on the App store
DangleSmash is a game where you play as a Soviet space dog fighting off an alien invasion with a unique touch based game mechanic.
Facing down an alien invasion, you play an intrepid Soviet space dog whose capsule becomes entangled with the already orbiting Sputnik I. Chase down opponents in a series of one-on-one duels across the planets of the solar system, mastering the effects of each planet's unique gravity (and yes, Pluto is still a planet!). The game is set in the early days of the space race, which you view through recovered footage from a secret 1950s Soviet Space Program. Graphical effects, such as dust and scratches, Russian-inspired fonts, and audio of old Soviet war marches gel with bright, fun, full-3d graphics.
Each battle survived earns you precious 'Space Rubles' in loot, which can be spent upgrading various aspects of Sputnik I to better tackle the increasingly tough opponents you meet. For example, you can uncover a Luger attached to a robotic arm hidden in Sputnik I by a nervous scientist 'in case of unforseen circumstances', or equip alien technology, such as repulsing shields. Each upgrade tactically alters the game dynamics from that point on. DangleSmash also features a recurring eye-patched nemesis and a cast of unlockable cult sci-fi inspired characters to challenge you with their advanced techniques and tactics!
DangleSmash was inspired by the traditional school-yard game of 'Conkers', played in autumn by children across the United Kingdom and beyond. String is threaded through a horse-chestnut to make a 'conker', with players taking turns to smash their own conker against an opponent's until one obliterates the other. DangleSmash takes this classic experience into space; in a physics-based turn-by-turn smash-em-up!
- Turn based spinning and smashing action
- Full physics based momentum, collisions, and damage
- Gravity changes from planet to planet, altering the course of play
- Multiple upgrades change the course of battle - shields, guns, speed boosts, and counter-attacks!
- Fiendish foes to fight across seven different planets
- Strange alien obstacles to navigate
The game has recently been released on iOS as the first target platform. It retails at $2.99. The Android release date has not yet been set.
DangleSmash is the first game by useful slug, a duo and occasional collective of illustrators, animators, and programmers. Vegard Myklebust handled programming, game design, and animation while Peet Lee created most of the graphics and audio. Vegard and Peet have previously worked in the animation industry on award-winning TV series, music videos, and short films.
DangleSmash was completely independently funded out of the pockets and passion of the creators. In true Norwegian tradition, Vegard also vowed not to cut his beard or hair until the project was complete, which has left him rather unkempt.
If you would like to review the our game (which we would very much like for you to do) you can email us at firstname.lastname@example.org to request a promo code, or visit: http://tflig.ht/OvFj7r with your iOS device or and we will make a build with your name on it as soon as possible.
iTunes link: https://itunes.apple.com/us/app/danglesmash/id565080861?ls=1&mt=8
Android versions will be completed shortly after the iOS release.
Download complete presskit (all videos below + this document + screenshots in 1600x900 as one zip)
Alternately individual links are provided below:
Teaser video: http://www.youtube.com/watch?v=3awjU25CT7k
Quicktime version: http://www.danglesmash.com/movies/DangleSmash_StrollingOnTheMoonTeaser.mov
You can download a full set of screenshots here:
Get in touch:
We'd also love to chat and answer any questions you might have and we can be contacted in lots of fun and modern ways, such as;
Skype: vegardmyklebust, bonzepeet
Or even by that oldfangled but ever reliable telephone: +44 7825777868 (please keep UK afternoon/evening hours for phone calls)
We're based in London so if you are in town, we're more than happy to come and show you the game and talk about it face to face.
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